Didactic game “Collect a portrait. Didactic game for the formation of gender-role ideas in children “Make a portrait Didactic game assemble a face template

Didactic games
by portrait genre

Make up a portrait fairy tale hero


Target: To consolidate children's knowledge about components faces and their spatial location, encourage the use of words in speech: above, above, below, below, between, under.

Note: The nose is between the eyes. The eyebrows are on top of the eyes.

Material: Portrait of a fairy-tale hero, cut into 8 parts (face in half and into 4 parts - forehead, eyes, nose, mouth and chin).

Family portrait


Goal: To consolidate children's knowledge about sexual and age characteristics of people. Name the distinctive features of masculinity and female face, young and old. Select and draw portraits of mothers, fathers, grandmothers, grandfathers, sisters and brothers.

Material: 6 portraits, cut into 4 parts (forehead, eyes, nose, lips and chin), and separately wigs and extensions (mustaches, beards, glasses).



Find a flaw in the portrait


Goal: to consolidate knowledge about the components of the face: forehead, hair, eyebrows, eyelids, eyelashes, eyes, pupils, nose, nostrils, cheeks, cheekbones, mouth, lips, chin, ears.
Identify the missing parts of the face in the drawing and tell what function they perform.

Material. 10 CARDS WITH AN IMAGE OF THE ONE PERSON WITH DIFFERENT DISADVANTAGES.



Facial expression


As you know, a person has different moods: joy, surprise, laughter, crying, irritation, anger, calm.
The different expressions on a person's face are called facial expressions.



Study carefully the mood diagram and try to sketch them.

Design and assemble a portrait


Goal: To consolidate knowledge about the genre of portraiture, to compose a portrait from different parts persons of their own choice and imagination. Learn to correctly navigate the location of different parts of the face and its proportions.

Material: Various modifications of facial parts in color and shape. Additional details: wigs, mustaches, beards, hats, etc.



Good and evil heroes


Goal: To teach to classify fairy-tale characters according to the principles: good and evil; stupid and smart; funny and scary. Find heroes on a given topic and justify your choice.

Material: Pictures showing various fairy tale characters with pronounced character traits (Emelya, Baba Yaga, Serpent Gorynych, Fox, Elena the Beautiful, etc.)



Find out the portrait from the description and draw it


1. This is what she looked like: sea-colored hairthe forgings were braided into two tight braids, sticking outwalking in different directions; the nose looked like a tiny onepotatoes, and besides, even speckled - fromfreckles; in the big wide mouth sparkledbare teeth. She was wearing a blue dress, but sinceApparently she didn't have enough blue material, she sewedthere are red patches in it here and there. For very thinAnd Thin legs she pulled on different long stockingscolors: one is brown and the other is black.
And the huge black shoes seemed to be about to be are pouring.


Astrid Lindgren. Pippi Long stocking

2. There was a long pole near the fence, on ita straw effigy stuck out to drive away the birds. GoThe stuffed fish was made from a bag filled withstraw, with eyes and a mouth painted on it,so it turned out to be a funny human face.The scarecrow was dressed in a worn blue caftan;Here and there straw stuck out from the holes in the caftan. On his head was an old shabby hat, with the bells cut off, and on his feet were old blue boots.

A. Volkov. The Wizard of the Emerald City (Scarecrow)

3. The girl took a broom and sat down on the floor -I was so scared. There was someone under the broom! Notbig, shaggy, in a red shirt, shiny eyesZami and is silent. The girl is also silent and thinks:“Maybe it’s a hedgehog? Why is he dressed and shod asboy? Maybe a toy hedgehog? They turned him onkey and left. But factory toys are notthey can cough and sneeze so loudly
Here Natasha slowly began to laugh. He turned out to be a very funny man. In a red shirt with a belt, bast shoes on his feet, a snub nose, and a mouth from ear to ear, especially when he laughs.

Tatiana Alexandrova. Kuzka (Domovenok Kuzka)

Game exercises"Stick Men"


Target:
Teach children to see the similarity of human poses in realistic and schematic images; practice conveying people's poses in a schematic representation.

Material:
The teacher has a felt-tip pen and sticks (strips of thin cardboard glued with flannel) for laying out little people, and schematic images of little people in different poses. Children have cards divided into two cells, one with a sketchy man, the other free, simple pencils.

Progress:
Show children three or four people depicted in different ways. Ask who can repeat the movements of one of the little men. The child takes the pose of one of the little men, and the children find on the card a little man with the same movements of his arms and legs. Denote his posture in words. For example: “The arms are bent at the elbows and raised up, one leg is strongly bent at the knee, the other is straightened. Show on a flannelgraph how you can lay out different depicted people (3-4 poses).
Then give the children one card each, ask them to find a little man with the same movements of his arms and legs as the stick man, and put him on an empty square.



Manual "Moving Man"
(on flannelgraph)


Purpose: To learn to compose a human figure in a static state, as well as in motion, on a flannelgraph from component parts corresponding to parts of the human body.
Suggest laying out a figurine of a person from parts in a certain position and transferring the resulting image onto paper.

Material and necessary equipment: For each child - a tabletop flannelgraph and a set of parts of a man figurine glued to the flannel: 2 details of the image of the head in profile and full face, 2 parts of the torso in two positions: front and side, separated at the elbow, 2 arms (4 parts) and 4 parts legs separated at the knee.

“Who has what house?”

Didactic game"Give me a word"

  • - teach children to focus on rhyme at the end of a word;
  • - develop listening skills and encourage communication.

Educator: Guys, today Umeika (doll) came to visit us.

(the teacher reads excerpts from poems)

(S. Marshak)

The bunny drums loudly, He is doing serious business... (busy).

(I. Tokmakova)

The phone is ringing again

It makes my ears... (ringing).

(A. Barto)

The runners are jumping - Sunny bunnies. Where are the bunnies? - They left. You didn’t find them anywhere... (not found).

(A. Brodsky)

I sewed a shirt for Mishka,

I'll sew some pants for him.

We need a pocket for them... (sew on)

And some candy... (put it down).

(3. Alexandrova)

Educator: Well done boys! Umeika liked the way you selected the right words. Now read Umeika’s poems for yourself.

(Children read poetry at will).

Didactic game “My Portrait”

Target .

Didactic material .

  • Pictures depicting children of different ages, heights, appearances; pencils, felt-tip pens.

Progress of the game. The teacher invites the children to look at the pictures (depicting children of differentage in various play situations) and determine how they consider themselves - big, small or not so small. They can tell and show on their fingers how old they are, or they don’t know it yet. Children look at pictures of children of different heights and say what they think they are like now and what they want to grow up to be. The teacher invites the children to draw themselves, what they want to be. Based on the children's drawings displayed on the flannelgraph, the children try to find out who is depicted in them. The teacher asks whether it depends on the height of which person is good or bad. Reads a poem:

If you are small yourself,

Nose high soul,

So your real height is

Above the farthest stars.

At the next lesson, the teacher invites the children to look at themselves and their friends, what kind of eyes, eyebrows, nose, mouth, ears, hair they have, and then draw their own self-portrait.

Creative game “Guess who it is?”

  • The game develops in children the ability to mentally reproduce the image of someone like themselves through their own vision of a person.

Progress of the game. The teacher chooses one of the children to be the narrator. The rest of the children sit on chairs in a circle. The storyteller must tell everyone about one of the children: what he (she) is like, what he can do, what color his hair is, his eyes, what his face is, what he is wearing, what his character is, etc. After listening to the story, the children guess about who was discussed. The one who guesses first comes up to the child recognized by the description, takes him to the middle of the circle to the storyteller, and the three of them, holding hands, walk while all the children sing:

Stand, children, stand in a circle,

Stand in a circle, stand in a circle.

I am your friend and you are my friend.

Good, good friend.

La la la la la la.

To the words “La-la-la, la-la-la,” all the children clap their hands, and the three in the circle spin around. Then the one who guessed becomes the leader.

Didactic game "No dirt! And there’s no dust!”

Target.

  • The game teaches children to help their relatives with housework, teaches joint activities and communication.

Didactic material.

  • Various household items and cleaning items: dishes, mop, bucket, rags, etc.

Progress of the game. The teacher shares household chores with the children. Everyone receives the items necessary for cleaning and takes their place. workplace. The teacher reads a poem. IN right time At his signal, each of the children shows how he knows how to do his job.

There are piles of dishes on the table.

Under the table there is a basin with water.

Spring cleaning begins with us!

General! Emergency! Our mother is a general!

I'm terribly brave, I walk around with a mop!

Dad walks around the house with a trash can for the fifth time.

And my uncle was a lot of help - he washed the shelf in the kitchen.

Grandfather and grandmother went out into the yard -

We all can't stand dirt

We take out the dirty linen from the apartment,

Towel, vacuum cleaner

Under the sideboard and table -

So that the dust is standing like a column!

The teacher thanks his little helpers. One may ask, which of the children helps their relatives at home the way the “helper” from A. Barto’s poem does?

Tanyusha has a lot to do, Tanya has a lot to do:

Tanyusha has a lot to do: Tanya was eating, she drank tea,

In the morning I helped my brother - I sat down and sat with my mother,

He ate candy in the morning. She got up and went to her grandmother.

Before going to bed I told my mother:

You undress me yourself

I'm tired, I can't

I'll help you tomorrow.

Teacher. Is Tanya doing well? (Children's statements.)

Didactic game "My day"

Target. The game develops in children the ability to see and understand themselves,

your external and internal world.

Didactic material. Behavior Pictures

children in everyday life, their games and fun; pencils, felt-tip pens, flannelgraph.

Progress of the game. The teacher invites the children to listen to the poem “My Day”:

In the morning I woke up by myself,

In the morning I dressed myself

And then I washed myself,

I ate my breakfast myself too.

During the day I took a walk by myself

I played at home myself

I went to bed in silence...

I saw a star in the window.

He didn’t make a fuss or whine.

That's all.

Thanks to me!

Teacher. Children, tell us how you behave at home and what you can do on your own. Did anyone recognize themselves in this poem? Explain whether the boy in the poem behaved badly or well and how you would behave, whether your father and mother will like your behavior if you are like this boy.

Then the teacher invites the children to draw how they behave at home.

Target.

  • Play develops in children a sense of their own adequacy to the people around them.

Progress of the game. The teacher shows the children a composition: the Katya doll is sitting and looking at herself in the mirror. He reasons: “I have two eyes, two ears, two arms, two legs, and one tongue and one nose.”

Come on, children, and let's look at ourselves in the mirror. Is this the case with you too?

Children look at themselves in a large mirror and look at each other.

The teacher tells what happened to Katya: “Why is it that I only have two of them, and the same tongue and the same nose?” Katya asks her grandmother. And the grandmother answers her: “And therefore, dear granddaughter, so that you see more, listen more, do more, walk more, talk less and don’t stick your nose where it shouldn’t.” Children, what do you think? Did grandma answer Katya correctly?

Didactic game “What to do?”

Target.

  • Teach children to be attentive, caring towards each other, and express good feelings in different ways.

Game task. Provide the necessary assistance.

Rules of the game. Be able to explain your choice of picture. Appreciate the help of a peer.

Material. Story pictures (for each child), such as: the child draws a tree and apples on it with a blue pencil; Everyone plants vegetables and flowers. Trees, and one child stands idle; children are harvesting. One girl has picked so many fruits that she cannot hold them in her hands; two eat something tasty, but the third doesn’t; children play, but one child has no toys; the baby is crying; a child tries to cross the street at a red light. Subject pictures: green, red, brown pencils: shovel, bucket, basket, toys, fruits, treats. Image of a child in a warning pose.

GamesA: The plot pictures lie face down on the tables. The subject pictures that match them are laid out in the center of the table; there are slightly more of them than plot ones. Start the game with poems, a riddle, a proverb on the theme of the game; For example:

It’s not possible for one person - call your comrades.

Give all your strength, and help a friend in trouble.

Set a task for the children - to help those who need it by selecting suitable objects for the plot pictures. Children, choosing suitable subject pictures for the plot pictures. Children, having chosen a subject picture, look for the one they need among the subject ones. When the pictures have been selected, the children sitting at the same table check each other’s accuracy in completing the task and discuss why they chose this particular picture. Then they change places (transplant to other tables). The game repeats itself.

It is advisable to have several sets of subject pictures, which will force children differently act when completing a task based on one plot picture.

A game to develop communication with peers and adults“Who has what house?”

  • Encourage you to enter into dialogue with adults and peers, to speak out on topics from personal experience(non-situational communication);
  • teach to compose short story on a topic proposed by the teacher;
  • select pairs of words with opposite meanings (antonyms), develop speech attention, phonemic hearing.

Progress of the game :

(The teacher points to the panel where pictures on the theme “Home” are displayed).

Educator: True, beautiful houses in these pictures? Which of these houses would you like to live in? 11why? (Children's answers) Educator: I see that you liked the large, brick houses, with balconies, with shops on the ground floor. Many people live in such houses. Which one of you guys will tell you what house he lives in? (Answers 2-3 children)

Educator: Well done, what good stories you got it. You all live in different houses, you relax in them, receive guests, this is your shelter, your hearth. But here’s what’s interesting: animals also have their own homes. I will read riddles to you, and you guess.

The tower is crawling,

The house is carrying itself,

The hostess is rich

Rich, horned.

It's... That's right, a snail. What is the name of her house?

Children: Shell (the child looks for a picture of a shell and puts it on the easel).

Educator: Men came without axes,

They cut down the hut without corners.

This is... That's right, ants. What is the name of their house?

Children: Anthill (the child looks for a picture of an anthill, puts it on the easel)

Educator: Without hands, without an axe,

A hut has been built

This is... The Nest. And who lives in the nests? That's right, birds. Then another riddle:

There is a palace on the pole,

There is a singer in the palace,

And his name is....

What do you think his name is? Well done, starling. A house for a starling is called a birdhouse. Go, Kolya, choose a picture with a picture of a birdhouse (the child chooses, puts it down. The teacher offers a word game “Who lives where?)

Educator: So, the starling has (children in chorus) a birdhouse,

The chicken has a chicken coop,

The cow has a barn,

The dog has a kennel,

The bird has a nest,

The ant has an anthill,

The squirrel has hollows,

The bear has a den,

The fox has a hole.

The bee has a hive.

Educator: Now you will all be bees. Stand in pairs, whoever wants to be with whom. One of you will be an adult bee, and the other will be a small bee. An adult bee makes such a loud sound: “33333”, and baby bees buzz softly, more quietly: “3333333”. They flew and buzzed. We flew to the hive and switched roles.

Educator: And now, our bees want to play the game “Say the opposite”, to whom I throw the ball, he answers and returns the ball to me, for example:

  • the house is high, and the hut.... (low)
  • Summer is warm and winter... (cold)
  • In the sun the sand is dry, but after the rain... (wet)
  • The grandfather is old, and the child... (young)
  • It’s hot near the stove, but in the refrigerator... (cold)
  • The cockerel gets up early, and the moon rises... (late)
  • When you laugh cheerfully, and when you are sad...(cry)

Educator: Well done, they played well. And now the bees want to listen to Marina Boroditskaya’s poem “Conversation with a Bee”

I was stung by a bee.

I screamed: “How could you?”

The bee responded: “How could you,

pick my favorite flower?

After all, I really needed him terribly:

I was saving it for dinner!”

Educator: Did you like the poem? Who did you like best about him? Who is right and who is to blame for what happened?

MBDOU "Kindergarten No. 11 "Rucheyok"

general developmental type with priority implementation of activities for the artistic and aesthetic development of children"

Cities of Cheboksary of the Chuvash Republic

DIDACTIC GAMES

BY PORTRAIT GENRE

Prepared

teacher

Nadezhda Konstantinovna

Kazakova

Cheboksary, 2011

DIDACTIC GAMES

BY PORTRAIT GENRE

Make a portrait of a fairy-tale hero

Target . To consolidate children's knowledge about the components of the face and their spatial location, to encourage them to use words in speech: above, above, below, below, between, under.

Note: Nose located between the eyes. The eyebrows are located on top of the eyes.

Material. Portrait of a fairy-tale hero, cut into 8 parts (face in half and into 4 parts - forehead, eyes, nose, mouth and chin).

Family portrait

Target . To consolidate children's knowledge about the gender and age characteristics of people. Name the distinctive features of a male and female face, young and old. Select and compose portraits of mothers, fathers, grandmothers, grandfathers, sisters and brothers.

Material. 6 portraits, cut into 4 parts (forehead, eyes, nose, lips and chin), and separate wigs and false parts (mustaches, beards, glasses).

Find a flaw in the portrait

Target. To consolidate knowledge about the components of the face: forehead, hair, eyebrows, eyelids, eyelashes, eyes, pupils, nose, nostrils, cheeks, cheekbones, mouth, lips, chin, ears.

Identify the missing parts of the face in the drawing and tell what function they perform.

Material. 10 cards depicting the same person with different flaws.

Facial expression

As you know, a person has different moods: joy, surprise, laughter, crying, irritation, anger, calm.

Different facial expressions on a person's face are called facial expressions.

Study mood patterns carefully

and try to sketch them.

Design and assemble a portrait

Target . Consolidate knowledge about the portrait genre, create a portrait from different parts of the face according to your own choice and imagination. Learn to correctly navigate the location of different parts of the face and its proportions.

Material. Various modifications of facial parts in color and shape. Additional details: wigs, mustaches, beards, hats, etc.

Good and evil heroes

Target. Learn classify fairy-tale characters according to the following principles: good and evil; stupid and smart; funny and scary. Find heroes on a given topic and justify your choice.

Material. Pictures depicting various fairy-tale characters with pronounced character traits (Emelya, Baba Yaga, Serpent Gorynych, Fox, Elena the Beautiful, etc.)

GAME EXERCISE

"STICK MEN"

Target.

Teach children to see the similarity of human poses in realistic and schematic images; practice conveying people's poses in a schematic representation.

Material.

The teacher has a felt-tip pen and sticks (strips of thin cardboard glued with flannel) for laying out little people, and schematic images of little people in different poses. Children have cards divided into two cells, one with a sketchy man, the other free, simple pencil

Move.

Show children three or four people depicted in different ways. Ask who can repeat the movements of one of the little men. The child takes the pose of one of the little men, and the children find on the card a little man with the same movements of his arms and legs. Denote his posture in words. For example: “The arms are bent at the elbows and raised up, one leg is strongly bent at the knee, the other is straightened. Show on a flannelgraph how you can lay out different depicted people (3- 4 poses).

Then give the children one card each, ask them to find a little man with the same movements of his arms and legs as the stick man, and put him on an empty square.

Manual "Moving Man"

(on flannelgraph)

Target: Learn to compose a human figure in a static state, as well as in motion, on a flannelgraph from component parts corresponding to parts of the human body.

Suggest laying out a figurine of a person from parts in a certain position and transferring the resulting image onto paper.

Material and necessary equipment:For each child - a table flannelograph and a set of parts of a man figurine glued to the flannel: 2 details of the head image in profile and full face, 2 body parts in two positions: front and side, separated at the elbow 2 hands(4 details) and 4 parts of legs separated at the knee.

List of used literature:

1. Trofimova M.V. etc. “Both study and play, art» Yaroslavl, Development Academy, 2001.

2.Shalaeva G.P. Learning to draw a person. – M., Publisher: AST, Slovo, 2009

Note: photographs depicting manufactured didactic games are copyrighted.


Natalya Mamon

I bring to your attention an educational board game for children "Collect a portrait", which I made myself using improvised materials. The game set includes templates - a base for the face, templates for hairstyles, eyes, glasses, noses, mustaches, eyebrows, mouths to create a variety of portraits of boys, girls, men, women, grandmothers, grandfathers with different emotions, different ages and nationalities.

This game will help your child make faces of people of different genders, ages, and with different emotions. There is no limit to a child’s imagination - one and the same detail in a child’s hands can become both eyebrows and a mustache.

To make the game “Collect a Portrait” I needed the following materials:

Color pictures - templates of the base of the face and facial details (mouth, nose, eyes, etc., printed on a color printer

Scissors

Box.

I printed out the templates for the base of the face and the details on a color printer, glued the sheets onto cardboard, laminated them on top with tape and cut out the templates for the base of the face and the details. I placed the finished parts and templates in an empty box.

That's it - the “Collect a Portrait” game is ready!

On initial stage Together with the children, I took a template - the base and details for composing a face and made a portrait together with them. Then she invited the children to make their own portraits from the details.

Kids really like this one exciting game, they are happy to make a variety of interesting and funny portraits.

Purpose of the game: systematize children’s knowledge about the components of the face and their location.

Tasks:

To consolidate children's knowledge about the spatial location of parts of the face;

Develop the concept of “facial expressions”. A person can show different moods using his facial expression (calmness, joy, sadness, anger, surprise, etc.);

Activate children's vocabulary;

Develop speech and motor activity, thinking of children;

Game options:

When playing in pairs, children can find their partner’s “mistakes”, for example, what is missing in the portrait (for example, a missing nose, mouth, what is superfluous in the portrait (for example, a girl’s mustache), guess what mood the portrait is in, or make funny portraits. So It is also possible that one child creates a portrait with a certain mood, and the second should try to depict this mood on his face (preferably in the mirror).


Publications on the topic:

Purpose of the game: To teach children to create faces from individual parts, express their point of view, act out certain plots, and find creative ones.

Didactic game “Collect a flower” Rules of the game “Collect a flower” “Edible and poisonous mushrooms” Entertaining educational material for older children preschool age,.

On August 22, our country celebrates a significant solemn date - Russian Flag Day. The national flag of Russia is a symbol of the Motherland:.

Didactic task. Exercise children in making a whole picture from individual parts, through the content of pictures to consolidate children's knowledge.

Didactic game "Collect thorns" for children 5-7 years old Purpose: to develop attention, logical thinking. Objectives: 1. Practice counting from.

State budget preschool educational institution kindergarten No. 52 Primorsky district of St. Petersburg “Collect a portrait.”

Didactic game “Gather a Family” Purpose of the game: - To introduce children to the concepts of family, children, adults, parents. - Reinforce concepts –.

Yulia Zagainova

A game– the leading type of activity for preschoolers. It is in the game that the basic rules are learned gender role behavior, so in our group great attention is given to game material and paraphernalia to reflect socially approved patterns of gender behavior in the game.

One of my developments was a game"Make up a portrait". It is made from a wonderful material for creativity - foamin and printed illustrations, pre-laminated.


Didactic game"Collect portrait»

Target: learn children distinguish your individual characteristics (appearance, face, gender, age) secure at children's idea of that all people are not alike. Learn to name the distinctive features of a male and female face. Select and make portraits: mothers, fathers, grandmothers, grandfathers, sisters, brothers. Activate dialogical speech, develop attention, creative thinking, imagination, fantasy.

Equipment: cut-out pictures depicting parts of a person’s face, additional details: wigs, bow tie, jewelry, mustaches, beards, hats.

Progress of the game: children offer look at the pictures and draw up they show a person's face. If children find it difficult, then they ask: “What do you see in the pictures?”, “What parts of the face? Name them". All people are different, there are men, there are women. Look at each other carefully, how do people differ from each other? How are they similar? Create a face for the man, and now for the woman, on your own. What's on the head? What are the mouth, nose, eyes, ears for?

Another version of this games: "What is missing in portrait»

Target: consolidate knowledge children about the components of the face(hair, eyes, mouth, eyebrows, ears, nose)

Progress of the game: teacher or other child draws up a portrait, but does not report something, forgets, and the other child must find and report the missing part of the face, for example a nose, or one eye, hair. And then tell what function they perform.

Another game option: "Human Emotions"

Target: teach children distinguish between the emotions of fear, joy, surprise, sadness, anger, sadness.

Progress of the game: children offered collect this or that emotion, tell about it, why the man or woman he collected is in such a mood. What happened to him, why is he so happy or sad? How can I help him change sadness to joy, sadness to surprise? Then the child simply rearranges the pictures and tells new story about a person.

And another one a game with the same pictures: « Word game»

Target: form a long word, activate lexicon children.

Progress of the game: children make up face by at will, and then the teacher asks who got it. They begin to consider portraits and discuss. For example: “The boy Petya has a round face. What Petya? (chubby, the girl Tanya has blond hair, what kind of girl is she? (blond-haired, the boy Vanya, on the contrary, has dark hair, what kind of Vanya? (dark-haired) etc

Publications on the topic:

Working in a group of children with general underdevelopment speeches, great attention to the formation of ideas about geometric shapes I focus on didactic.

Printed board game “Make a story from a picture” (This game can be used as additional material to development classes.

Objectives: The didactic game “Cape for a Deer” is aimed at generalizing the ideas of geometrics in older preschool children.

Didactic game on the formation of elementary mathematical concepts for children of the second junior group Didactic game on the formation of elementary mathematical concepts for children 2 junior group“Three Triangles” Purpose: to teach.

The number of cars and their speeds on the streets and roads in our country is growing every year and will continue to progress. All this leads to an increase.